Of these, only the south one will initially be foreclosed, as we will need to complete the other three zones in order to unlock it. The city in which we will find ourselves, which will act as a central hub where to buy power ups to enhance the character, has in fact four main roads that unravel in the cardinal directions.
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Here the game candidly reveals its legacy from classics like Zelda, especially the first chapter: we will be given full freedom on what to do and on which path to continue, or almost.
Immediately after this brief introduction, we will find ourselves in a central hub, a city seen just before from a distance and where we will be transported after fainting. These will be the only text elements that we will have on the title, and the rest can only be extrapolated from a careful observation of the game world. From his Steam card, we also know that he has been associated by developers with the Magician's major arcana (logic, skill and intellect), and is described as "a seeker, aspiring to find a cure". We will follow the hero, generically called by the fans Drifter (vagabond), and the only elements that we will initially be able to steal will be two: he is traveling, as evidenced by the beginning of the adventure at a bonfire, and he is very sick, so much so that he spits blood and hallucinate strange geometric creatures ready to attack him. However, after trying the title, it is understood that this comparison was more an attempt to praise the title than to represent it accurately: approaching it to Dark Souls will convince many modern players, leading them to associate it with a much loved title, but the heart of this game beats to the rhythm of even older titles, such as the first The Legend of Zelda for the NES or Alundra, a little gem of the PlayStation 1 era.Īfter watching a cryptic introductory video, which merely presents the elements and places of the story, but not why it is there and the reason for the mission, the game puts us in control of the character in a short tutorial of the main gameplay mechanics. On the one hand, this mention is not entirely without merit: as soon as you enter the game world you will immediately realize that the Hyper Light Drifter narrative takes up the model of the "silent tale" dear to the developers From Software. Hyper Light Drifter has often been described as a "Dark Souls" title, even as a 2D Souls-like. Taking advantage of the console release scheduled for today July 26 on PlayStation 4 and Xbox One, the time has come to give an opinion on the work of Heart Machine. The goal was undoubtedly ambitious: to replicate the emotions of NES and Master System titles of the time without being bound to the nostalgia factor as the only note of merit. Two years pass, the release date is approaching, and backers and fans of the title are thrilled for this 2d action RPG described by its developers, Heart Machine rookies, as "a title inspired by the classic 8-bit and 16-bit, with modern mechanics and design on a larger scale ”. Sure, there were a lot of expectations for this title, as for many others who manage to reach their kickstarter goal in less than 24 hours, but in the early stages not much was known about the game, and over time the interest subsided. Hyper Light Drifter is a title that initially passed on the sly.